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Enum Edit

CodeEnumClass Edit

CodeEnumClass = {

      Engineer = 2,

      Esper = 3,

      Medic = 4,

      Spellslinger = 7,

      Stalker = 5,

      Warrior = 1

    }   

    Examples

local eClassId =  unitPlayer:GetClassId()
if eClassId == GameLib.CodeEnumClass.Engineer then
	self:OnCreateEngineer()
elseif unitPlayer:GetClassId() == GameLib.CodeEnumClass.Esper then
	self:OnCreateEsper()
elseif unitPlayer:GetClassId() == GameLib.CodeEnumClass.Spellslinger then
	self:OnCreateSlinger()
elseif unitPlayer:GetClassId() == GameLib.CodeEnumClass.Medic then
	self:OnCreateMedic()
elseif unitPlayer:GetClassId() == GameLib.CodeEnumClass.Warrior then
	self:OnCreateWarrior()
elseif unitPlayer:GetClassId() == GameLib.CodeEnumClass.Stalker then
	self:OnCreateStalker()
end
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