Armorer is a tradeskill in WildStar which can be learned as soon as the character reaches level 10. Armorers generally forge heavy armor, which can only be used by Engineers and Warriors. This tradeskill pairs well with Mining.
An armorer is considered a person or profession that uses materials, which through processing different kinds of ore in order to craft pieces of armor or equipment. The quality of the item is dependant on the quality of the Power Core. Crafted items that are salvaged may provide Power Cores as well as other materials from a previous tier level. Savalged items will also break down into runecrafting supplies. Below are the items required to complete each Tech Tree level. The quantity of items needed are not listed as it varies due to success or failure rate. For more information, see Tradeskill and Circuit Board Crafting .
Talent points are earned by advancing through the Tech Tree. There are currently 10 levels of talents and players may only choose one item from each level. Each tradeskill (excluding gathering skills, which are not included) has basically the same talent options, however material icons may vary.
Level
Item Type
Description
1
Makers Mark
Adds your mark to items you craft
2
Frequency Resolution
Provides more precise control over socket charge
2
Material Efficiency
Reduces basic material requirements by 1
2
Superconductivity
Decreases failure rate by 10%
3
Field Dampening
Decreases the penalty for mismatching a socket by 2%
3
Potentionmeter
Provides more Assault and Support power options
3
Increased Capacitance
Increases socket charge range
4
Heat Exchanger
Prevents Fire sockets from appearing
4
Moisture Repellant
Prevents Water sockets from appearing
4
Voltage Overclocking
Increases maximum failure rate by 6%
5
Frequency Resolution
Provides more precise control over socket charge
5
Material Efficiency
Reduces basic material requirements by 1
5
Superconductivity
Decreases failure rate by 10%
6
Field Dampening
Descreases the penalty for mismatching a socket by 2%
6
Potentionmeter
Provides more Assault and Support power options
6
Increased Capacitance
Increases socket charge range
7
Ground Plane
Prevents Earth sockets from appearing
7
Vacuum Tubing
Prevents Air sockets from appearing
7
Voltage Overclocking
Increases maximum failure rate by 6%
8
Frequency Resolution
Provides more precise control over socket charge
8
Material Efficiency
Reduces basic materal requirements by 1
8
Superconductivity
Decreases failure rate by 10%
9
Field Dampening
Decreases the penalty for mismatching a socket by 2%