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  • Raylan13



    Character's name: Pharika
    Server: Myrcalus (Oceanic PvE)
    Faction: Dominion
    Crib name: House of the Afflictress

    What was the inspiration for your crib?

    My intention in building my house was to create a surreal almost fairy tale atmosphere, and make it as colorful as possible. I also wanted to keep some practicality and enjoy the more fun Fabkits available. For this reason I created clearly defined paths that would lead you to them while enabling me to make focal points with the decor. I collected everything I could that would shine and twinkle and placed them in such a way that objects would pass behind and in front of each other, adding to a sense of scale and depth. In any area I could I wanted to create overhanging objects to create enclosed …


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  • Pinkachu

    Well, we just had our second post launch drop and I felt like it was time for a second poll. Our first one took place just as headstart was getting under way. Now that you have had a couple months to play, lets see how your answers compare to our previous poll. A couple questions have been added that required actual playtime. Thanks for voting!

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  • Raylan13

    Calling all PvPers

    August 1, 2014 by Raylan13


    You - yeah, you! The one with the giant weapon strapped on, walking around like you own the place! You look like a "friendly" type who may have encountered a few "warm and cuddly" folks from the opposite faction.

    By "friendly" I mean it looks like you'll rip my face off. And by "warm and cuddly" I mean stocked and strapped to the brim with every weapon, explosive, and chua-created gizmo out there that will melt someone's face.

    It seems Carbine Studios has dreamed up another "playground" for you to --


    Fine, fine. Like killing things? Have a big, idiotic smile plastered on your face when you watch limbs go flying through the air from your explosives? Good! Carbine dropped a new sort of battleground, one built solely on blowing your opponent, th…



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  • Pinkachu


    On July 22nd, 2014 the Admins of WildStar Wikia (myself and Kat_ChaosReborn) along with two members of the Wikia-Inc Team, Jorge and Miguel, flew down to Aliso Viejo, CA to visit Carbine Studios. We got there a bit early, so we hung out at a local coffee shop and enjoyed the view of a nearby fountain. I had never personally been to Orange County, let alone California so this was a really new experience for me. Just to be invited to meet with the Developers and the Community Team of WildStar was amazing enough, but to have Wikia offer to help set it all up for us was pretty cool too. It not only shows what an incredible company Wikia is, but it proves that hard work and dedication can be well rewarded.


    We arrived at the doors of Carbine Stud…



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  • Raylan13



    Character's name: AshtonKolt
    Server: Evindra
    Faction: Exiles
    Crib name: The Galactium Hawk

    What was the inspiration for your crib?

    Originally, my lot and my ship wasn’t all that amazing. It didn’t have a proper layout, it had just junk literally thrown EVERYWHERE. People loved it, but it wasn’t the ship I wanted. After the first month of the game, I had an epiphany and essentially BLEW UP everything I had and redid everything.
    I didn’t want a rocket house or a house that was shaped like a ship. I wanted an actual ship and from this goal, the gears started turning. I got a lot of inspirations from freighter and smuggling ships for your usual sci-fi, more specifically, Star Wars and Firefly. I’ve seen a lot of combat vessels done before but not pa…


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  • T209

    Listen up, cowboys!

    July 26, 2014 by T209

    So Carbine is starting a free trial giveaway and we need you on a mission to upload these screenshots.

    - Path costumes of all factions and races.

    - NPCs' faction costumes (FCON's Beret costume, Major Aurelius, Radiant Priest, Ascendency members in Whitevale, etc).

    - updated NPC models (i.e- the new one on this wikis' Kit Brinny's page).

    - Armor models (not each one but the overalls models they used, like how the light armor models are divided by levels, and focus on Heavy armor if you can).

    By post-May 28th, I expect you to fulfill these requests.

    Good Luck.

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  • FelanCole

    Cooking Knowledge

    July 22, 2014 by FelanCole

    I'm in the process of uploading pics for all the discovered cooking variants that I currently have.  In my experience with cooking I've found that just because another site or person has a list of ingredients to use it doesn't always guarantee the success of getting the variant.  I've also found different ways to hit the mark easier so I figured pictures speak louder then words. Hopefully all the pictures will help some people frustrated with cooking have an easier time with it.

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  • Raylan13



    Character's name: Finalion
    Server: Stormtalon
    Faction: Dominion
    Crib name: Corrupted Forest.

    What were you hoping to create?

    I wanted to create a plot with a spooky Haunted Forest/House feel, but that was just half of it. The other half is a little more mysterious and disturbing, taking the idea of how everyone in WildStar sees the Eldan nearly like deities themselves; I chose to go a similar route. The House on ground level is actually too good to be true in such an environment, for the upstairs reveals some of the truth. When weary travelers come inside they don't leave, and from then on they are victims to the sinister experiments that go on in the dark. Above the house in the sky is where the mad scientist lives and watches in wait for the …


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  • T209

    I like to informer to members of Wildstar wiki that I am in Myanmar, which the internet connection is weak that I couldn't edit some elements in the article (Gallery, using visual editor, and long time to edit with classic version). So I could at best edit one article at a time.

    P.S- Help me with Path costumes for both Exiles and Dominion (FCON, XAS, DRED, Dominion Legions). If you have done it, post your actions on this blog.

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  • Raylan13



    What makes your guild special?
    From the beginning we wanted to form a community that enjoys sharing WildStar with others as much as we enjoy playing it. Many of our guild members host podcasts, fansites and even create addons.
    What is your guild's history?
    Star Travelers is actually a recently adopted name, however we've been around since May of 2013.
    Do you have a guild motto or philosophy?
    Our main philosophy is "people over pixels". We recruit based on "Is this a cool person to game with?" and not how we can use this person to get us where we want to go.
    What is your most memorable moment or accomplishment as a guild?
    Since we're not a multi-game guild, we're only beginning to do events and activities together in WildStar but at this point I w…


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  • Raylan13

    Lore Series: Nexus

    July 9, 2014 by Raylan13

    Introducing our Lore Series! Periodically we'll be cobbling together some quality WildStar Online video revolving around a particular aspect of the universe.

    Our first focuses on what everyone is fighting about and over: Nexus! Such a peaceful little place until the Exiles and Dominion showed up. Well... mostly the Dominion. What were the Eldan thinking by leaving the planet? Maybe they had no choice due to The Strain.

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  • Raylan13
    Go back for the Art of Nexus: Creatures blog.
    Go forward for the Art of Nexus: Environments blog.


    Answers are here! Check after the art section!


    The Art of Nexus: Instances


    Today is the fourth part of a multi-week arc highlighting concept art provided to the site by Carbine Studios, the developers of WildStar Online. Last week we examined some of the creatures on Nexus, and Carbine was kind enough to tease us that news for fishing and vanity pets was coming (soon); they also said that the humanoids we see in the game aren't out of the question for becoming playable in the future!

    This week we're focusing on a large assortment of instance shots. Feel free to post your questions in the Comments section below. They can be questions specifically ab…




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  • Raylan13


    What was the inspiration for your crib?


    The Rocketship house. I placed it in the center of my plot and suddenly, the wheels of creativity began to turn.

    What were you hoping to create?

    Being a Sci-Fi fanatic, my idea was to build an entire spaceport with multiple levels. Unfortunately given the decor currently available, especially with no curved walls or other rounded building blocks or anything 'tower-ish', my dream home was not going to become a reality.
    I then chose instead to build a garage for the Rocketship house and decided to use the roof as second level flooring and build a house up there. What started out as a house, soon turned into a 3 story mansion complete with a guild hall, large kitchen, 4 bedrooms, a bathroom and a social are…


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  • T209

    Costumes Images Needed

    July 7, 2014 by T209

    This is my second blog post for the wikia's editing. I required screenshots for uniforms (Both player costumes and NPC uniforms) for these factions.

    Exiles

    • XAS
    • FCON
    • The Pioneering League
    • Explorer Union

    Dominion

    • DRED or Collegium
    • Legion (Gold, Radiant, and Crimson since Black is already covered)
    • The Settlement Authority
    • Exploration Society

    If someone had taken it or plan to take it. Please send it to the gallery and respond to this blog.

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  • Raylan13


    The Strain Ultradrop is now live, so welcome to Mutation Month! (We're cheeky like that.) Yes - it oozes, it devours, it mutates! Hide your children and chua! Well, maybe not the chua... toss those suckers right in there. They'd be happy to test their explosives on something. Truth be told, we'd like it if they'd stop using the rest of us a guinea pigs.


    Yeah, yeah. All right, cupcakes, here's the skinny. If you're an explorer and into the whole "explore the world stuff", head over to The Strain to see what you're stepping in. Heck, it looks like even the Eldan couldn't contain this thing, and there's no telling how many deformed creatures we'll run into. Scientists will want to rip apart all the particulars, so take a look at this enormous …



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  • Raylan13

    The Strain Dev Q & A

    June 27, 2014 by Raylan13


    Answers are below the pic!

    With the Strain Ultradrop imminent, we wanted to gather any and all questions you might want to ask of Carbine Studios and the developers who put together this giant monstrosity that threatens Nexus!

    Don't know what the Strain is? Check out our lore page for more infos; you can also head to our Ultradrop page to read up on what new features are coming. It ranges from a new zone to a new adventure, new housing items to new Strain-inspired armor, from a new grotesque hoverboard to additional mount customization! Not to mention a beast popping right out of your chest...

    Don't forget that the PTR for the Ultradrop is currently running. You can find more information on how to download and enter it here.



    Courtesy Stephan Fr…



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  • Raylan13

    The Strain PTR

    June 26, 2014 by Raylan13


    From the halls of Carbine Studios...

    The team at Carbine would like to invite you to check out all the latest content in the Strain Ultradrop on the Public Test Realm - Nexus! In addition to being able to check out the new content in-game, we'll be hosting an event on Friday, June 27, 2014, which will give you the opportunity to hang out with some of the game developers who created the Strain Ultradrop content! So, be sure to install the Public Test Realm client now - it may take a little while to install.

    • As long as you have an Active WildStar subscription (NA or EU) you will be able to access the PTR.
    • Character wipes may be needed on the PTR from time to time and your progress on this Realm may be lost, this is a fair warning!
    • We are planning…

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  • Spain2001

    Hello I'm new

    June 25, 2014 by Spain2001

    Hi guys I'm new (Sorry I din't know where to put this) I decided to check out this wiki beacuse it looked interesting anyways this may seem like a very incompetant question but nevertheless, where do you play this game? and do you have to buy it ?

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  • Raylan13
    Go forward for the Art of Nexus: Instances blog.
    Go back for the Art of Nexus: Concepts blog.


    Answers are here! Check after the art section!

    The Art of Nexus: Creatures

    Today is the third part of a multi-week arc highlighting concept art provided to the site by Carbine Studios, the developers of WildStar Online. We've studied some cool looking armor and concepts already with much more to come.

    This week we're focusing on a large assortment of creatures, including some NPCs. Feel free to post your questions in the Comments section below - they can range from what goes into the creative process to where these might be seen in the game. Want something to be playable? Want a particular creature to be a mount or pet? Let us know!



    Note: Please keep in…





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  • T209

    Hi, I am T209 and I played Wildstar during the weekend Betas and Open Betas. I wish to address the subject on the lack of lores on various articles. These are the links to the articles that need to be edited.

    • Toric Antevian
    • Calidor Antevian
    • Ascendancy
    • Mikros

    I need people to edit the articles and pictures if it is possible. I would be happy to receive replies or quick update to these articles.

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  • Raylan13

    Art of Nexus: Concepts

    June 10, 2014 by Raylan13
    Go forward for the Art of Nexus: Creatures blog.
    Go back for the Art of Nexus: Armor edition.


    Answers are here! Check after the art section!
    The Art of Nexus: Concepts


    Today is the second part of a multi-week arc highlighting concept art provided to the site by Carbine Studios, the developers of WildStar Online. Last time we studied some cool looking armor and good some great answers to questions posed by the community.

    This week we're provided with a small smattering of concept sketches. Can you identify what they are? Feel free to post your questions in the Comments section below - they can range from what goes into the creative process to where these might be seen in the game.



    Did you consider other styles of trigger devises? If so what kind?…





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  • Raylan13




    What kind of play experience will Wildstar offer for the casual player?

    It really depends on how you, as a casual player, want to play!
    • You have amazing quest and story content as you level on Nexus. There are also solo, story driven instances at level 50 as well.
    • Shiphand missions are amazing and will scale with the number of players participating. You can go through this repeatable content solo or get a buddy and get a scaled up experience.
    • If you’re solo or with friends (but still can’t field a full group), you can use our dungeon or adventure group finder to experience our 5-man instanced content. At level 50, you’ll be able to queue for Veteran dungeons and adventure as well!
    • If you like to PvP, we’ve made it easy for you to queue up for B…




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  • CRB Raijinn


    Greetings Wikians!

    I’m Joel Sasaki, Community Team Lead for WildStar. I’m responsible for helping steer the community efforts for the team, and make sure we deliver an amazing community experience to our players.

    As part of our efforts to create an amazing community experience, I’d like to take the opportunity to welcome you all to WildStar’s Official Wikia page. You’ll find lots of interesting bits of information cultivated, edited, and created by the community to better your game experience. I know I’ve found Wikias to be a great source of information culled from players, and I wanted to invite you to share your knowledge and get involved in this amazing community.

    The WildStar Wikia is an important information destination for our players, …


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  • Raylan13

    Contribute to the community consensus by answering the below series of polls about WildStar Online! The results will be featured in an upcoming Instant Expert feature centered on the game, which we'll be posting in June. Feel free to go into detail about your responses in the comments, as well!

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  • Raylan13

    Art of Nexus: Armor

    May 27, 2014 by Raylan13
    Go forward for the Art of Nexus: Concepts blog.


    The Art of Nexus: Armor


    Answers are here! Check after the art section!

    Today starts the beginning of a multi-week arc highlighting concept art provided to the site by Carbine Studios, the developers of WildStar Online. How we'll run it is to pop some images into the current Art of Nexus blog; each week the blog is running, anyone who's interested can post questions relating to those pics that we'll then pass along to the developers!

    The question-gathering will last for that week, and then answers will be posted the following week.

    To start things off, we've posted below some of the armor concept art provided to us. As you can see, some of them are for your favorite class, some are by "role", and som…



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  • Raylan13


    Wildstar Online will be launching soon, especially for those participating in the head start. The wikia has been experiencing massive growth, both with content and in community numbers. Showcased today is one of the members of the administrative team: Kat ChaosReborn! Check out a quick interview below. If you're interested in becoming an admin eventually yourself, feel free to reach out and start editing!



    I've used Wowwiki here and there over the years, but didn't really get heavily involved until Kim (Pinkachu) started working on the Wildstar Wikia. We've been playing games together for years, and when she asked for some help with the project, the rest, as they say, is history.


    My very first mmo was Wow cut my baby teeth on it you could say…





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  • Raylan13

    Upcoming Dev Q&A

    May 22, 2014 by Raylan13
    Answers have been provided! They'll permanently live on the Instant Expert page. Check below for what we have and keep in mind there are two more videos to come!

    This goes out to all those chua-lovers out there... and those who would really prefer seeing them confined to a hamster ball! We've got the opportunity to sit down with developers at Carbine Studios and toss them any questions you might have about WildStar Online. The topics are fairly broad, as you can see:

    • Elder Game
    • PvP, Dungeons, Adventures
    • Art, Customization
    • Housing

    Due to the potential volume of questions, please be aware we may not cover every question. The best way to get a question answered is to keep it concise and pertaining to the topics above. Also try to keep the number of…

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  • SmartManne

    Today I went ahead and centered the elements in the AMPs cells to make it look a bit cleaner and easier to read.  I used the format left in the Warrior page and applied it to the Esper and Medic pages.  The Esper AMP table seemed a bit cramped and the Medic's had a weird spacing problem.  They seem to look better now.  I may go back and may add bullets to the listed AMPs and/or have those columns have a different alignment inside their cells while keeping the Tier column the same as it looks now.


    I also worked on making a few AMP pages for the Medic as well.  My primary source for these has been ws-base.com , where I click on a class I want to look up and copy what they have in their AMP sections.  I may go to all the other AMP pages and ad…


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  • Raylan13

    Calling All Raiders

    May 13, 2014 by Raylan13


    Updated with answers!


    · Will there be any single boss raids?

    o Not at launch, but maybe someday!

    · How frequently will you employ cut-scenes in raids?

    o For iconic or dramatic moments. We try to avoid over-using them, but big moments—like Avatus getting an intro—certainly have one.

    · Is there a plan to create an online character profile system or a public tracker for guild raid progress?

    o Yes, but it will not exist by launch.

    · Are raid calendars in the current plan? When can we expect them?

    o We would like to create tools such as this, but do not have an exact timetable at this time.

    · Will you be required to pass every single raid on level 50 before unlocking a harder one or will all of them be same difficulty?

    o We’ll be determining the progress…



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  • SmartManne

    First Few Entries

    May 12, 2014 by SmartManne

    Today I went ahead and put in the Talent section for all tradeskills that use one.  I am a bit of a newby at this, so the format of the sections is pretty bare bones.  Even though it asthetically rough, the information provided should show that there is quite a specialization when it comes to crafting.  Information still needs to be added to these sections, such as how many points are needed to get to the next level tier, and that you can only choose one out of the tier selections (which I am not sure about since I haven't leveled enough myself to confirm it).


    I am not sure how to copy the icons from the game relating to these talents, so I have left the image spaces blank until later.  It would help with the asthetic, but for now it's not …


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  • JAlbor

    As a way to promote the awesome work you all do here on the Wildstar Online Wikia, we want to produce a brand new Fannotation video! What is a fannotation video you ask? It is "pop-up" style annotation of a trailer with expert knowledge pulled right from the Wikia community. We've done a few now, so check out an example HERE.

    We think this could work great with the latest Story Trailer, embedded below. Do you know the name of the classes, abilities, creatures, or locations shown in the video? Help us fannotate by leaving time stamps and facts or trivia in the comments below. Then come back next week when we post the final video where we'll show off your expertise!

    Update: The fannotation video is live! Thanks for everyone who participated. C…

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  • Pinkachu



    It's been over a year now since Carbine Studios started passing around invites to their closed beta of WildStar, a game that has been around 7 years in the making. Since that time, as in pretty much any MMO beta, a lot has changed. The story remained the same, but new classes have been added as well as new races. Zones have been completed, UI changes have been made, costumes and dye systems were added, new Raids and Dungeons have been explored.

    Personally, I came in on a friend key, given to me by a fellow guildmate last fall. I had originally signed up for beta in July of 2012 and went months with no invite. I was spending my time bouncing around to MMO's I had played in the past as well as a few new ones while I waited. I even logged back…



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  • Raylan13
    Be sure to leave your thoughts about our partnership with Carbine!
    Thursday, May 8, 2014 at 11am PT

    With the WildStar Online launch around the corner, Carbine Studios wanted to invite the community to attend a 30 minute LiveStream on their Twitch Channel this Thursday, May 8, 2014 at 11am PT featuring the guys behind the game:

    • Mike Donatelli - Product Director
    • Chad Moore - Creative Director
    • Stephen Frost - Producer and voice of DevSpeak
    • Matt Mocarski - Development Director

    Not only will they give a state of the game update and share their thoughts on exactly why WildStar is going to kick ass and disrupt the MMO category at launch and beyond, but they’re going to answer some of the outstanding questions that have been regularly popping up in their f…

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  • Raylan13


    Leave your thoughts about our partnership with Carbine!
    Don't miss the upcoming developer LiveStreams! Ask some questions!

    Starting May 8th you’ll be able to visit Nexus for 10 days of Open Beta, and prepare as we countdown to launch!

    Open Beta will run from May 8th to May 18th. Visit Carbine's Open Beta page starting May 8th to request a key, and then hop into WildStar Online to experience content up to level 30. If you have already participated in any other WildStar beta event, including beta weekends and stress tests, you don’t need a new key. Just patch up, and you’re good to go!


    Check below for what you can experience with the new level cap increase:

    Farside
    You ever want to go to the moon and float around while swinging a massive sword into b…


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  • Tnargraef

    Hello!

    For those, and those who did not, participated in voting for next shiny weapon to enter Wildstar, the PC Gamer voting has entered stage two. All you have to do is visit this link here, fill out some information, and cast your vote for your favorite name for the new weapon coming out. If you do, you will get said weapon and an exclusive Coconut Monkey Housing Item. So make sure to get those votes in!

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  • Xean
    Don't miss the upcoming developer LiveStreams! Ask some questions!
    Learn more about the Open Beta!

    Now that the initial groundwork has been laid in creating the Official WildStar Wikia, we'd like to take a moment to explain what a partnership with Carbine Studios means. Though the community has received support in the way of art assets and access to the game already, moving forward we at Wikia have some definite goals in mind for the relationship with the studio, goals we hope you'll be excited about.

    We're going to work hard with Carbine to provide you with many of the things gamers want when they have a chance to grab a studio's attention: interviews, early access to information, game access during testing, phat lootz/giveaways, and maybe ev…

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  • Tnargraef

    Hey guys I just got another wonderful email from those Protostar fellows about planet nexus I thought I'd share:

    To say thanks for joining our WildStar family early on, we wanted to give you another beta weekend! That means you only have two more pre-order beta weekends before Head Start and launch! The beta weekend will be from Friday, April 25th, 7:00AM PDT through Sunday, April 27th, 11:59PM PDT. Don't forget, you'll also get access to the final pre-order beta weekend before launch! On May 2nd at 7:00AM PDT, we will again be opening our servers until May 4th, 11:59PM PDT for you to get a last glimpse of Nexus before beta weekends end. As a reminder, your pre-order items, such as your rocket house, in-game title, and storage bag, will not…

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  • TheBlueRogue

    Calling all MMO fans!

    I'm excited to announce that Wikia will be creating a Key Moments in MMO History video. This video will give viewers insight on some of the genre's best games, and the best moments from those games. We want to know which moments of the WildStar Beta have resonated with players the most!

    What is the most important moment in WildStar's BETA History?. We want to hear your opinions to help bring this video to life!

    Please submit your comments below. If you would like to personally be featured in the video, record your comment as an audio narration. Your comment could be used to highlight the entire WildStar community! Audio submissions can be recorded as an MP3 file, or a Skype call can be scheduled for recording. For those in…

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  • Tnargraef

    Wondering when that next beta weekend starts? Click here to find out!

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  • Raylan13

    PAX East 2014

    April 14, 2014 by Raylan13

    WildStar’s launch is getting closer! This year’s highly-anticipated MMO is just about ready for liftoff, and we want you to be a part of it! We’ve got it all: Action combat, the most customizable housing system you’ve ever seen, crazy 40-man raids, and much, much more. Join the Carbine team as they answer questions, reveal the new hotness, and make fun of Chad’s PvP skills. Bring your “A” game, and get ready for an hour of fun, chaos, and terrible jokes.

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  • Akturai

    Currently just finished working on the Spellslinger Assault Ability pages, with some help and input from other ediors which was much appreciated so thanks very much for the help!

    This can be found here: Spellslinger

    • Quick Draw
    • Charged Shot
    • Ignite
    • Wild Barrage
    • Chill
    • Rapid Fire
    • Flame Burst
    • Assassinate
    • True Shot
    • Arcane Missiles
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  • Akturai

    Will start working on Spellslinger!

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  • Nerdacious

    Hello World!

    April 8, 2014 by Nerdacious

    Holas, Welcome to my wiki page, I will be hanging out here pretty much all the time, as compiling information and creating displays is something that I actually do for FUN!

    I'm also an avid pvper in Wildstar and form part of Mobility-Gaming; a purely pvp guild that takes pride on creating top10 guild for each game it decides to dwelve in. If you are looking for help with PvP or research or anything related to Wildstar, we're the peps to go to!

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  • Raylan13

    Beta Weekends Schedule

    April 7, 2014 by Raylan13

    We wanted to make sure the community has all the details of when you can jump into WildStar Online! Below is a wonderful breakdown of the Beta Weekend schedule and a handy FAQ created by beta tester, QuantumlyCertain.


    The beta weekends are as follows:

    • Friday, March 21st, 7:00AM PDT through Sunday, March 23rd, 11:59PM PDT
    • Friday, April 4th, 7:00AM PDT through Sunday, April 6th, 11:59PM PDT
    • Friday, April 18th, 7:00AM PDT through Sunday, April 20th, 11:59PM PDT
    • Friday, May 2nd, 7:00AM PDT through Sunday, May 4th, 11:59PM PDT

    Source: Official site forums

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  • JAlbor

    The Official Wildstar Online wikia launches today with a gorgeous new look. To celebrate the flurry of activity and get everyone excited for Wildstar Online's upcoming release, I thought it would be fun to introduce you all to resident Admin (and MMO expert) here on the wikia: Pinkachu! Check out a quick interview below. If you're interested in becoming an admin eventually yourself, feel free to reach out and start editing!



    I am a long time user of Wikia. I was originally a Wowwiki fan around 8 years ago when I was first introduced to World of Warcraft. I found it to be a viable source of information and I enjoyed reading the Lore tidbits I found there. Gotta love a good story. I think around a year later, Wowwiki moved to Wikia. The only o…



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  • Pinkachu

    As more videos come out, including the Wildstar Online Twitch.tv live feeds, I am trying to add more information into the Wiki. Closed Beta is still in effect, and class abilities are still subject to change on a daily basis, so I am relunctant at this point to fill in too much non-NDA information regarding classes or paths, or even quests. I would assume however, that the regions, zones and npc's are pretty well locked in stone and the information shown in official gameplay is good to go.

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  • Pinkachu

    Made some changes to the navigation that I felt made more sense. I also added a content section to the main page. I changed the background to something I threw together in Gimp. The previous background hadnt been changed in months. If anyone has something they would like to offer as a background, let me know and I will tell you what size it needs to be. Thanks

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  • Pinkachu

    Having fun gleaning my way through old WildStar Wednesdays for more information. Tons of stuff about some of the other races and NPC's we could run into. Going to start adding some of that information here once I get the basics done (races, classes, paths, regions (known ones anyway). I did add Metal Maw, the Carbine/User created boss.

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