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== External links == |
== External links == |
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;Official |
;Official |
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− | * [http://www.wildstar-online.com/en/news/wildstar_wednesday_yes_well_have_ui_addons.php/ wildstar-online.com] '''WildStar Wednesday: Yes, We'll Have UI Addons''', by [[Jon Wiesman]] (posted by Troy "Aether" Hewitt on May 02, 2012) - an explanation of the coming UI customization in WildStar by the WildStar client Lead Developer. |
+ | * [http://www.wildstar-online.com/en/news/wildstar_wednesday_yes_well_have_ui_addons.php/ wildstar-online.com] '''WildStar Wednesday: Yes, We'll Have UI Addons''', by [[Jon Wiesman]] (posted by Troy "Aether" Hewitt on May 02, 2012) - an explanation of the coming UI customization in WildStar by the WildStar client Lead Developer.\ |
+ | ;Media |
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+ | * [http://massively.joystiq.com/2013/02/06/slap-a-rocket-on-a-pig-wildstars-modding-and-pgc-community/ joystiq.com] Slap a rocket on a pig: WildStar's modding and PGC community, by Brianna Royce (on Feb 6th 2013 9:00AM) - Report from January WS dev. conference and a reasonably comprehensive overview of WildStar development. |
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;Fan |
;Fan |
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* [http://www.hiddenarena.com/content.php?160-Getting-Started-with-WildStar-Addon-Creation-Guide-Part-1 hiddenarena.com] '''Getting Started with WildStar Addon-Creation-Guide''', by Taterz (Published on 12-31-2013 10:06 AM) - a ''first time author's'' walkthrough for starting AddOn development in WildStar. |
* [http://www.hiddenarena.com/content.php?160-Getting-Started-with-WildStar-Addon-Creation-Guide-Part-1 hiddenarena.com] '''Getting Started with WildStar Addon-Creation-Guide''', by Taterz (Published on 12-31-2013 10:06 AM) - a ''first time author's'' walkthrough for starting AddOn development in WildStar. |
Revision as of 23:45, 31 March 2014
This is the WS AddOn development main reference. Use Reference for detailed information, Guides for getting started and further understanding, and Summary for overall concepts details. See AddOns for information on the general AddOn term used in WildStar.
Reference
WS AddOn files and related files and concepts
Code Files
- TOC file - WS AddOn special "manifest" 'XML' file.
- XML file - WS AddOn 'XML' UI element 'form' file.
- LUA file - WS AddOn 'Lua' code file.
Details
- Loading Process - WS AddOn loading process.
WS Files
- Machine.ini
- User.ini
- Tools.ini
- Account.ini
- Character.ini
- Archive file
- Index file
Help
- WildStar AddOn Policy
Guides
- Creating a WS AddOn
FAQs
Summary
WildStar is capable of loading special files for adding or modifying aspects of the game. WS uses these files to create User Interface functionality for its own interface. These files and facilities can also be used for creating custom user UI functionality, or AddOns for WS. Before getting started, should read familiarize themselves with the WildStar AddOn Policy. For WildStar, most AddOn related files lie in your personal folders in the normally hidden AppData location.
Example file layout anatomy of a basic WS AddOn:
- {WS Install} (folder) - your WS installation folder
- -- nothing --
- {Operating system drive} (drive) - your actual operating system 'system' hard drive
- Users (folder) - the standard Users folder in the root of the drive
- {User name} (folder)
- AppData (folder)
- Roaming (folder)
- NCSOFT (folder)
- WildStar(folder)
- AddOns (folder)
- MyAddOn (folder) - your AddOns own folder, normally matches the AddOn name
- toc.xml (TOC file) - WS AddOn "manifest" file
- MyAddOn.xml (XML file) - XML file with visible element 'form' definitions
- MyAddOn.lua (Lua file) - Code file, with instructions for AddOn behavior
- MyAddOn (folder) - your AddOns own folder, normally matches the AddOn name
- AddOns (folder)
- WildStar(folder)
- NCSOFT (folder)
- Roaming (folder)
- AppData (folder)
- {User name} (folder)
- Users (folder) - the standard Users folder in the root of the drive
This example establishes a WS AddOn named 'MyAddOn' with one xml form file and one Lua code file.
External links
- Official
- wildstar-online.com WildStar Wednesday: Yes, We'll Have UI Addons, by Jon Wiesman (posted by Troy "Aether" Hewitt on May 02, 2012) - an explanation of the coming UI customization in WildStar by the WildStar client Lead Developer.\
- Media
- joystiq.com Slap a rocket on a pig: WildStar's modding and PGC community, by Brianna Royce (on Feb 6th 2013 9:00AM) - Report from January WS dev. conference and a reasonably comprehensive overview of WildStar development.
- Fan
- hiddenarena.com Getting Started with WildStar Addon-Creation-Guide, by Taterz (Published on 12-31-2013 10:06 AM) - a first time author's walkthrough for starting AddOn development in WildStar.